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Technics   Bulgaria. Dec 02 2008 16:14. Posts 541

and stacked cannons will have a SHITLOADS of missed damage, like the first marine will take damage from 500 cannons nearly

and the marines come from everyside and make a circle around the 1k stacked cannons will be hugely easy for marines imo

i've got a friend that used to mapmake i will ask him what he can do ^^

Enjoy the game 

Naib   Hungary. Dec 02 2008 20:02. Posts 968

I doubt the sprite limit would allow you guys to actually really test 1k vs 10k.

(who would call that "firelag" though, what a noobish term )

It would also depend on the position: Like if the cannons form an arc and the marines would move into the "belly of the beast" by default, cannons' job would get a tad easier. I'd bet on them anyway, as an active SC player.



Figures...after playing SC so much, my first post here is in a topic about SC.

Greetings fellow poker players at LP.net...I've just been a huge lurker for years as I wasn't playing poker myself, I just started recently.

P.s.: Props to anyone that recognizes me, good to meet you here too off the SC field.

Oh, and good run at the tables, or whatever should I say

My favourite line is Bet/Fold. I bet, you fold. 

cariadon   Estonia. Dec 02 2008 22:34. Posts 4019

Hello, welcome to the forums !


SemPeR   Canada. Dec 02 2008 23:00. Posts 2288

I was going to make a long post about how I thought the marines would rape, but this is actually close to call, imo.

There's one thing that I don't think has been considered yet:
1 cannon is like 4-5 rines side by side. Assuming the rines are spawned and sent right into the middle of the cannon formation, it would look a lot like this:

oooo


mm
/

As the front cannons get destroyed, a concave will form and likely continue to exist for the rest of the battle. That would be such a weird "Cannon/Rine Ratio - Rine Survival" graph.

 Last edit: 02/12/2008 23:01

Tien   Canada. Dec 02 2008 23:56. Posts 1605

This is like chess, a waste of human intellect.

Only one life to live 

thedeadhaji   United States. Dec 02 2008 23:59. Posts 5

you can definitely try this out by using team melee mode and then save game when you have 250 marines and a line of cannons, maybe 40tall 5-10 deep and get an average result of how many cannons die per wave of 250 rines.

empirical method imo.


Baalim   Mexico. Dec 03 2008 00:04. Posts 34312


  On December 02 2008 22:56 Tien wrote:
This is like chess, a waste of human intellect.



lol

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